Rock Climbing Game in Development for Nintendo Wii
By Rocky Thompson on March 10th, 2010
Oh man, now I’ll never have a reason to go outside. A San Diego software firm has announced that it’s in development of a rock climbing video game that somehow uses the Wii-mote to simulate hanging off a cliff. I have my doubts, and they’re not placated by this press release:
With no harnesses or lifelines, players must solve seemingly impossible challenges and conquer their fear to make it to the top.
Liftlines and rock climbing? Oh man, this is going to miss the mark by miles.
Update: Ahh, “lifelines.” That makes more sense, right? You climbers always call your ropes lifelines?

How can you go wrong with a name like “Hard Grip” Also that dudes calf mussel looks like hes smuggling some grapefruit. Bo-ya!
It says LIFElines, not liftlines.
Uh… it says “lifElines,” not “lifTlines.” I’m not a rock climber, but have been to a climbing gym twice, so I might know a little more than the target audience. I would imagine “lifeline” would mean “climbing rope.” Still, I don’t know how that would translate.
Keep in mind that the press release was probably either written by a non-native speaker or translated from Japanese. The literal translation of what Japanese climbers call ropes may actually be “lifeline”. I know I experienced that a lot living in Germany, when I’d use a word that was the translation of the English technical term but was laughable to my German friends.
On belay? On stop?
Makes sense until someone tries translating it
I am only getting this if it has the following two items.
1. BOLT GUN.
2. CO-op play were you try and catch your friend whose harness is some how falling apart and they you have to see how long you can hold them with one hand before they fall.
I’m with Clay. And if you get enough points, your shirt magically vaporizes to show off your massive Italian man-pecs.